Thursday 6 June 2013

Timber model section


After talking to the group we decided to do a long section through house. I was in charge of modeling and exporting this section so it was ready for Cry Engine. At first I thought that there would be a plugin that could slice the model however it was proven problematic by not slicing the model cleanly leaving some model groups behind.


 Next I decided to progress through the model a group at a time slicing them individually so it became a lengthy process. I did this by intersecting the faces of each group with a plane that ran down the section cut.    





Animation in Sketch up showing the final section. Matt helped me by modelling the internal wall with plasterboard and insulation in between.    


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